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  <title>seas favourite gaming music, now compiled on bandcamp</title>
  <link>https://betterthankohina.dreamwidth.org/</link>
  <description>seas favourite gaming music, now compiled on bandcamp - Dreamwidth Studios</description>
  <lastBuildDate>Fri, 13 Feb 2026 10:56:17 GMT</lastBuildDate>
  <generator>LiveJournal / Dreamwidth Studios</generator>
  <lj:journal>betterthankohina</lj:journal>
  <lj:journaltype>community</lj:journaltype>
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  <guid isPermaLink='true'>https://betterthankohina.dreamwidth.org/972.html</guid>
  <pubDate>Fri, 13 Feb 2026 10:56:17 GMT</pubDate>
  <title>the songs</title>
  <link>https://betterthankohina.dreamwidth.org/972.html</link>
  <description>Posted by: &lt;span lj:user=&apos;seaseepiepisces&apos; style=&apos;white-space: nowrap;&apos; class=&apos;ljuser&apos;&gt;&lt;a href=&apos;https://seaseepiepisces.dreamwidth.org/profile&apos;&gt;&lt;img src=&apos;https://www.dreamwidth.org/img/silk/identity/user.png&apos; alt=&apos;[personal profile] &apos; width=&apos;17&apos; height=&apos;17&apos; style=&apos;vertical-align: text-bottom; border: 0; padding-right: 1px;&apos; /&gt;&lt;/a&gt;&lt;a href=&apos;https://seaseepiepisces.dreamwidth.org/&apos;&gt;&lt;b&gt;seaseepiepisces&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;https://0xb10d107d.bandcamp.com/album/better-than-kohina&quot;&gt;https://0xb10d107d.bandcamp.com/album/better-than-kohina&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;currently 27. most are transcoded from 128kbps often with noise then remastered (simple things like amplify noise reduction fade crop sometimes reverb loopfriendly). i can do better. mesen has stereo support. so theyre mostly mono. you can easily stereofy a song by just making 2 duplicate layers in FOSS audacity and making 1 with some echo 1 with reverb then change panning to say -25 and +25 to the other.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=betterthankohina&amp;ditemid=972&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://betterthankohina.dreamwidth.org/972.html</comments>
  <lj:security>public</lj:security>
  <lj:poster>seaseepiepisces</lj:poster>
  <lj:reply-count>0</lj:reply-count>
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  <guid isPermaLink='true'>https://betterthankohina.dreamwidth.org/570.html</guid>
  <pubDate>Fri, 13 Feb 2026 10:54:24 GMT</pubDate>
  <link>https://betterthankohina.dreamwidth.org/570.html</link>
  <description>Posted by: &lt;span lj:user=&apos;seaseepiepisces&apos; style=&apos;white-space: nowrap;&apos; class=&apos;ljuser&apos;&gt;&lt;a href=&apos;https://seaseepiepisces.dreamwidth.org/profile&apos;&gt;&lt;img src=&apos;https://www.dreamwidth.org/img/silk/identity/user.png&apos; alt=&apos;[personal profile] &apos; width=&apos;17&apos; height=&apos;17&apos; style=&apos;vertical-align: text-bottom; border: 0; padding-right: 1px;&apos; /&gt;&lt;/a&gt;&lt;a href=&apos;https://seaseepiepisces.dreamwidth.org/&apos;&gt;&lt;b&gt;seaseepiepisces&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;listen to 1000s of demoscene &lt;br /&gt;&lt;br /&gt;and chiptunes ripped from &lt;br /&gt;&lt;br /&gt;the original hardware on&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;https://player.kohina.com/streamplayer/&quot;&gt;https://player.kohina.com/streamplayer/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;but my mix is better 😁&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=betterthankohina&amp;ditemid=570&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://betterthankohina.dreamwidth.org/570.html</comments>
  <lj:security>public</lj:security>
  <lj:poster>seaseepiepisces</lj:poster>
  <lj:reply-count>0</lj:reply-count>
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<item>
  <guid isPermaLink='true'>https://betterthankohina.dreamwidth.org/507.html</guid>
  <pubDate>Fri, 13 Feb 2026 10:49:23 GMT</pubDate>
  <link>https://betterthankohina.dreamwidth.org/507.html</link>
  <description>Posted by: &lt;span lj:user=&apos;seaseepiepisces&apos; style=&apos;white-space: nowrap;&apos; class=&apos;ljuser&apos;&gt;&lt;a href=&apos;https://seaseepiepisces.dreamwidth.org/profile&apos;&gt;&lt;img src=&apos;https://www.dreamwidth.org/img/silk/identity/user.png&apos; alt=&apos;[personal profile] &apos; width=&apos;17&apos; height=&apos;17&apos; style=&apos;vertical-align: text-bottom; border: 0; padding-right: 1px;&apos; /&gt;&lt;/a&gt;&lt;a href=&apos;https://seaseepiepisces.dreamwidth.org/&apos;&gt;&lt;b&gt;seaseepiepisces&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;https://www.bitchute.com/video/mkdwtdLWyFzr&quot;&gt;https://www.bitchute.com/video/mkdwtdLWyFzr&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;the id software game quake from 1996 was heavily inspired, in the whole atmosphere, from h p lovecraft. the soundtrack is by nine inch nails, uncredited until it was released on vinyl by themselves some years ago. get it. the studio technique is immaculate. at least find the flac / wav versions without transcoding (this got the treatment twice, made with oneimagevideo.com) or buy the game on ebay for a few pennies. its in redbook audio format and is compatible with any cd player. on old stereos remember to always skip track 1 as its data and will produce white noise and could damage your speakers. i have played the game heavily throughout the years until 2005 or so and have read many articles about it. its surprising it didnt get negative press because the mood of the game and the soundtrack (come on, &quot;it is raped&quot;?) is beyond dark even to this day. but quake got so big the average worktime got reduced by hours each day globally (even the € euro looks like the quake 2 symbol on its side) because everyone everywhere was playing quake in network mode against their coworkers. then we have things like dreamhack in my homecountry of sweden where around a 1000 computers got networked together for the ultimate multiplayer experience. after updates it supported up to 64 gamers at once on a single map. team fortress 2 is still going strong on steam, and it was a very (quite low quality graphics / 3d models / map wise) early quake mod. if you can find the mod and get it up and running and play against friends or whatever quake 2 gloom is superior to it. it is sort of starcraft with terrans vs zergs. i played it the most of any mod. also all modern &quot;realistic&quot; games forefather is action quake 2.&lt;br /&gt;&lt;br /&gt;the correct tracklist is (i cant remember it now, would have to reinstall and replay the game, i might actually its enjoyable. stop with online fps and mmorpgs, play a new game per day or week or month, it just get tiring with the same game all the time. and the inherent meaning of the words &quot;game&quot; and &quot;play&quot; is that youre supposed to enjoy it, its supposed to be something new and fresh, and to relieve tensions from your everyday life. now people play it the opposite way. its gotten dumb)&lt;br /&gt;orig artist title / first map it appears in / general theme&lt;br /&gt;1 quake theme. on boot up, e1m2.&lt;br /&gt;2 aftermath. played when you finish a map.&lt;br /&gt;3 the hall of souls. difficulty and episode selection.&lt;br /&gt;4 it is raped. zombies?&lt;br /&gt;5 parallel dimensions. futuristic base maps.&lt;br /&gt;6 life / ?&lt;br /&gt;7 damnation. the most difficult song on the album to listen to, very monotonous.&lt;br /&gt;8 focus / grizzly grotto&lt;br /&gt;9 falling&lt;br /&gt;10 the reaction / wind tunnels. secret map in episode 1 with low gravity.&lt;br /&gt;total playing time 58 mins 58 secs 275 milliseconds&lt;br /&gt;&lt;br /&gt;more info &lt;a href=&quot;https://www.nin.wiki/Quake_Soundtrack&quot;&gt;https://www.nin.wiki/Quake_Soundtrack&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;the whole quake 1 2 3 sountrack is already available on bitchute, but heres the whole so you dont have to click so much to hear every track.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;https://www.bitchute.com/search?query=quake+soundtrack&amp;kind=video&amp;sensitivity_id=normal&amp;duration=all&amp;sort=new&quot;&gt;https://www.bitchute.com/search?query=quake+soundtrack&amp;kind=video&amp;sensitivity_id=normal&amp;duration=all&amp;sort=new&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=betterthankohina&amp;ditemid=507&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://betterthankohina.dreamwidth.org/507.html</comments>
  <lj:security>public</lj:security>
  <lj:poster>seaseepiepisces</lj:poster>
  <lj:reply-count>0</lj:reply-count>
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